[Future Plans] + Save Gallery + Suggest new additions at https://link.R74n.com/sandboxels-feedback See sneak peaks for upcoming updates on the Discord: https://discord.gg/ejUc6YPQuS A fancier version of this changelog can be found here: https://sandboxels.R74n.com/changelog [Version 1.10.1 - October 5, 2024 - Creepy Crawlies] [Crawly] + Spider, will climb and create Webs + Web (Hidden), will trap bugs + Ants can climb walls [Creepy] + Soul (Hidden), from Humans + Ectoplasm (Hidden) + Tombstone, spawns Souls ~ Note: Soul features will move to the souls.js mod after October + Candy is candy corn-colored + Humans will wear orange shirts on Halloween [Changes] + Fire can heat existing pixels when placed over them + Wet Sand and Mud release Steam when heated + Smashing Clouds can release their Water + Water will create Bubbles before boiling + Dirty Water can be purified before boiling + Panicking humans will cause others to panic + Rice can be fermented + Rats can eat Vines + Bleach kills Algae + Salt slowly dissolves in Bleach + Bleach destroys Ink and Dye + Bleach stains Porcelain Shards brown + Caramel dissolves in Vinegar + Image tool set to Paint will recolor pixels + Midas Touch converts hot liquids to Molten Gold ~ Thermite can no longer form Slag ~ Milk boils more realistically ~ Increased minimum temperature for Meat to make Grease ~ Blaster explodes into less Plasma ~ Moved Hive to after Bee when unhidden + Rust alias 'Iron Oxide' [Bug Fixes] ~ Fixed: Mix with Replace Mode deletes pixels ~ Fixed: Cannot Erase lines on mobile ~ Fixed: Heat glow appears in inappropriate views ~ Fixed: Void can be dragged ~ Fixed: Oxidized Copper can't sink in liquids ~ Fixed: Pressure Plate doesn't conduct Heat or sink ~ Fixed: Fire created by molten pixels isn't hot enough ~ Fixed: Mods added with backslash can't be removed ~ Fixed: Single Sponge pixels have NaN moisture ~ Fixed: Non-string hoverStat values crash simulation ~ Fixed: Crash when pixel changes state into a customColor element [Technical] + URL parameter ?holiday=false disables holiday events + Pressure Plate 'min' attribute for minimum density + 'onStateHigh' and 'onStateLow' element properties + 'buttonGlow' element property + Saves with abnormally large canvases display a warning + createPixel and changePixel functions accept null values ~ Corn updated to use 'onStateHigh' property ~ Pixel 'glow' attribute can be false to override default ~ Pixel 'glow' attribute is removed when pixel changes ~ Random element is no longer hard-coded [Version 1.10 - August 2, 2024 - Return of the Sand] + Rice + Galvanized Steel (Hidden) + Midas Touch + Limitless Mode setting to remove pixel and cursor size limits + Wide canvas size setting + Czech language + Liquid Ozone (Hidden) [Rendering] ~ Improved cursor smoothness, at up to 60 FPS + Shift+C to screenshot without background + Aurora Borealis and other Flash effects fade out over time + Fire has a gradient effect + Metals, Charcoal, and more glow when hot + Wood chars as it gets hot + Embers get more intense over time + Fireflies, Blasters, and Fireballs glow + Fancy Textures setting is now "Fancy Pixels" + Fancy Pixels setting toggles per-element rendering effects [Sponge Rework] + Sponges and Cloth keep track of moisture + Moisture can be released by smashing or boiling + Sponge becomes darker as it absorbs Water + Dust prevents Sponge from absorbing liquids [Ray Changes] + Rays spawn particles when hitting border + Rays delete from top to bottom ~ Freeze Ray has a lighter color [Fuse Changes] + Fuse won't emit any smoke when burning + Fuse can carry electricity + Fuse won't conduct into E-cloners or Sensors + These new mechanics can create simple toggle switches or logic gates + Sensors ignore Flash + Sensors are immune to Acid ~ Moved Fuse to Machines [Ocean Changes] + Foam generates on sandy Salt Water shores + Foam generates when Salt Water wets Sand + Algae and Dead Bugs can Foam up Water + Nitrogen can encourage Algae growth + Fish and Humans can make air Bubbles in Water [Other Changes] + Extinguishing elements can be drawn over burning pixels + Steel texture ~ Void deletes pixels instantly regardless of hardness ~ Pipes are indestructible + Superconductivity in Aluminum, Gallium, Lead, Mercury, Tin, Tungsten, Uranium, Zinc + Charcoal neutralizes Poison + Silver control rod reaction produces Radiation + Antimatter reacts with Proton, Neutron, and Electric ~ Diamonds only evaporate if Oxygen or Fire is present ~ Recolored Hydrogen flame + Molten Salt can explode on contact with Water + Hot Wax can explode on contact with Water ~ Unhid Borax + Ruins can be damaged by Fire, Smoke, Dirty Water, and Humans ~ Ruins can't be dragged ~ Dust from Ruins is more grainy + Paper breaks into Confetti + Paper can turn Oxygen into Fragrance + Lamp Oil freezes into Wax + Gunpowder recipe ~ Dynamite is slightly stronger than TNT + Bleach stains Porcelain + Rad Steam, Glass, and Shards dirty Water ~ Humans spawn with their full bodies immediately + Fish die slowly in Pool Water or Vinegar + Worms decompose Feathers + Birds rarely drop Feathers + Birds eat Stink Bugs + Stink Bugs eat Beans ~ Frogs cook into accurate color + Hives will break into some Wax + Bees give Humans rashes + Ant Farm world gen type + Grass is killed by Baking Soda + Lichen are killed by Stench and Smog + Poison can be filtered by Charcoal and Gravel + Vinegar can cure Meat + Tea can mix with Nut Milk + Coffee and Tea can mix with Milk variants + Nut Milk can be radiated + Mayo can be made from Grease or Nut Oil + Sodium, Potassium, and Calcium react with Nut Milk + Iron can be rusted by Coffee, Tea, Broth, and Juice + Coffee kills Snails and Slugs + Soda made from Juice has unique color + Udder produces more Milk when smashed + Hair can get dandruff if too oily + Skin will grow Hair when cold + Lead can infect Blood + Epsom Salt can cure Infection and kill Mushroom Spores + Fallout makes Meat rot ~ Seeds element changes immediately + Bless can heal Glass and Clay Shards + Bless and Glue can heal Ruins + Bless turns Gunpowder to Charcoal + Bless removes Warp + Rainbow can take over Static + Ink and Art can be drawn over Paper + Strange Matter explodes when entering Void + Malware can be made from Electric + Virus + Snake kills Rats, Birds, and Eggs ~ Earthquakes and Tsunamis have a maximum magnitude ~ Recolored Fallout ~ Updated Hydrogen and Helium shock colors ~ E-wall displays with a hyphen ~ Decreased Spray Paint density + Borax alias 'Sodium Borate' ~ Buttons are spaced more evenly, and more GUI changes ~ Cooldowns don't apply when paused + Save slot overwriting popup ~ Save slot overwriting warning is red [Bug Fixes] ~ Fixed: Shift button doesn't appear on some iPads ~ Fixed: Gaps when using tools, like Erase or Paint ~ Fixed: Erase tool cannot make lines with Shift ~ Fixed: Cursor is slow when on low TPS ~ Fixed: Jittering gas colors ~ Fixed: Smoke from Cold Fire is hot ~ Fixed: Replace Mode can override pixel limit ~ Fixed: Yolk and Cream fail to make Eggnog ~ Fixed: Some fireflies spawn with yellow color already ~ Fixed: Using Antibomb on a Tsunami creates Unknown ~ Fixed: Color Sand, Stained Glass, Rainbow, Static, and Border don't color when paused ~ Fixed: Rainbow doesn't conduct heat ~ Fixed: Some placed elements are not affected by custom air temperature ~ Fixed: Some placed elements color wrong if changing state with custom air temperature ~ Fixed: Custom-color elements take color from previously placed random-color element ~ Fixed: Mobile Shift button can become desynchronized ~ Fixed: Shocker and Tesla Coil shock themselves ~ Fixed: Shocking Nitro causes ghost pixels [Technical] ~ Rendering was overhauled, which could cause some mods to break + See 1.10example.js for all new rendering/modding features + Moddable views + Moddable and overridable keybinds + Canvas layer rendering system + Functions runEveryTick, runPerPixel, renderEachPixel, renderPrePixel, renderPostPixel + 'renderer' element property + 'onPlace', 'onDelete', 'onChange', 'onBreak' element property + 'alpha' element and pixel property, for opacity (0-1) + 'glow' pixel property (true/false) + 'superconductAt' element property (Celsius) ~ Background color is no longer drawn to canvas ~ Optimized MOLTEN behavior + Unknown pixels show invalid element when hovered over + Invisible ghost pixels should be automatically removed ~ Pixels created after passing pixel limit will be removed next frame - Removed Wide beta keybind [Version 1.9.5 - May 15, 2024 - Update of the Summer] + Mixer + Grinder + Kelp + Freeze Ray + Cloth, made from glueing Feathers + Aurora Borealis, when Protons excite Oxygen high up [Quality of Life] + Mobile Shift button + Intensified tools and line drawing on mobile + Canvas Size setting + Lookup tool can have a bigger radius [Changes] + Tornado Fire, Sand, and Water variant + Tornaodes, Earthquakes, and Tsunamis can merge ~ Tsunamis no longer clone molten and other dense liquids + Sand and Ash in Tornadoes create Cloud variants + Tornadoes are immune to explosions + Disasters are immune to Acid + Bless can remove disasters + Bless turns Rotten Cheese to a blue variant + Pipes retain color in saves + Silver absorbs Neutrons (Nuclear control rods) ~ Room Temp tool now uses air temperature in Settings ~ Unhid Lattice ~ Oil burns slower + Rocks will trample Grass + Glue can convert Cellulose to Paper + Fleas will eat Plant + Salt powder slowly kills Plant + Alcohol Gas ignites at high temperatures + Liquid Light is immune to Acid + Cement neutralizes Acid ~ Gallium reaction breaks down some Aluminum again + Charcoal breaks down at extreme temperatures ~ Hydrogen reaction now depletes Sulfur ~ Water reaction now depletes Caramel + Juice Ice breaks into Slush + Ink mixes with Dye + Sugar dissolves in Juice + Fruit Milk dissolves in Tea + Nut Milk can wet soil + Humans burn on the Sun + Humans steal Diamonds + Bees and Cyanide irritate Skin + Mycelium breaks down dead matter + Mycelium and Hyphae will rot Meat + Rats eat Cured Meat + Ketchup-Baking Soda reaction is more fizzy ~ Snails turn to Limestone instead of Quicklime + Slaked Lime-Seltzer reaction + Limestone-Acid reaction creates byproducts ~ Cooled Quicklime forms a Limestone layer ~ Quicklime-Water reaction produces more heat ~ Lowered Quicklime melting point + Hot Quicklime produces Flash ~ Potassium-Chlorine reaction produces Fire + Potassium Salt reacts with hot Sodium + Potassium Gas (Hidden) + Bless cleans stains left by reactions + Bless cures Meat + Bless removes Dust and Grease ~ Improved Dead Plant coalification ~ Rockets no longer expel Cloners + Lattice reacts with Cold Fire + Gray Goo can melt + Virus is killed by Liquid Light + Static mouseover effect + Static breaks into Malware ~ Moved Ball to Special ~ Moved Pop when unhidden ~ Border element button shows stripes ~ Recolored Glitter ~ Recolored fermented Grape ~ Hid Clone Powder + Potassium Salt alias 'Potassium Chloride' ~ Tweaked electricity for low-conductivity elements ~ Updated Settings menu + Maximum pixel count, with red indicator ~ Optimized very large explosions [Bug Fixes] ~ Fixed: Gaps when drawing fast on mobile ~ Fixed: Middle clicking empty space causes freeze ~ Fixed: Bless and Rock Wall can't be drawn in a line ~ Fixed: Gaps when drawing Bless and Rock Wall fast ~ Fixed: Bless and Rock Wall don't display info ~ Fixed: Bless and Rock Wall can't use Replace Mode ~ Fixed: Brown Dwarf Suns can emit Light when eclipsed ~ Fixed: Language selector doesn't update on refresh ~ Fixed: Mouse size continues increasing past max size ~ Fixed: Uncharge tool doesn't put out LEDs ~ Fixed: Water extinguishes Greek Fire and Firework over and over ~ Fixed: Dragging at tick 0 freezes pixels in place ~ Fixed: Evergreen info page displays NaN ~ Fixed: Spawned Molten Magnesium behaves strange when heated ~ Fixed: Copper Sulfate freezing point is too low ~ Fixed: Stained Glass doesn't retain color when exploded ~ Fixed: Stained Glass placed at tick 0 doesn't retain color ~ Fixed: Antimatter and Antimatter Bomb trigger each other ~ Fixed: Strange Matter destroys Cloners ~ Fixed: Nothing can clone Wire ~ Fixed: TPS prompt displays error after canceling ~ Fixed: Decimal coordinates when resetting with odd canvas size ~ Fixed: No double state change when spawning at high airTemp ~ Fixed: Pixels retain clone property when changed ~ Fixed: Crash when mod deletes Sand ~ Fixed: Elements with single-color arrays have black buttons ~ Fixed: 'perTick' error when loading page ~ Fixed: 'fillStyle' error when loading page [Technical] + Behavior grids bigger than 3x3 are centered + Behavior grids can be smaller than 3x3 + Moddable behavior rules ~ Behavior rules are stored in new behaviorRules object + SM (Smash) behavior rule + MX (Mix) behavior rule (MX:true to mix solids) + CC (Change Color) can now take a target, e.g. CC:sand>#00ffff ~ CC (Change Color) no longer applies grain + EX (Explode) follows element 'ignore' property ~ Placed Paint and Shock tools are removed by Unpaint and Uncharge [Version 1.9.4.1 - April 8, 2024 - Eclipse Special] + Attempting to place Rock Wall on top of Sun begins a solar eclipse + Sun can draw over Light pixels [Version 1.9.4 - March 17, 2024 - Natural Disasters] + Tornado + Earthquake + Tsunami + Blaster + Sandstorm (Hidden) [Changes] + Scrolling resizes in correct direction on Windows + Invert Scroll setting ~ Humans no longer trample Grass ~ Milk no longer turns to Yogurt when heated + Milk turns to Yogurt in Primordial Soup + Cells can ferment Milk into Yogurt + Cells boil and freeze into some Sugar + Cheese can be made from Nut Milk + Hives show Bee count when hovered + Flies, Fireflies, and Rats get trapped in Glue + Worms can compost Charcoal and Straw + Snails eat Pickles and Grapes + Slugs eat Grapes + Evergreen trees drop Pinecones when burned ~ Pinecones can withstand high temperatures + Wheat dries and freezes into Straw + Straw breaks into Flour + Potato can be deep-fried + Water can explode in hot Nut Oil + Soda can disolve Eggs + Yeast ferments Mashed Potato + Potatoes can charge Zinc or Copper + Batteries explode when melted + Ammonia can spawn Algae in Water + Broth can extinguish small fires + Salt slowly dissolves in Caramel + Ketchup and Baking Soda reaction + Acid kills Plant and Tree Branch before dissolving it + Copper Sulfate kills Termites, Plant, Grass, Algae, and Mushrooms + Caustic Potash and Acid reaction + Nickel can resist Acid + Aluminum breaks into Metal Scrap + Thermite can be made from Metal Scrap + Gallium stains solids + Gold can alloy with AlGa + Electrum breaks into Gold Coins + Electrolysis on Salt Water produces Chlorine + Alcohol can purify Infection + Vaccine and Antibody can cure Rotten Meat and Cheese + Soap releases Fragrance when burned + Soap can be made from Milk + Paper is yellowed by Light and Oxygen + Plant is yellowed by Chlorine + Skin is darkened and reddened by Light + Skin will rash when exposed to irritants + Neutrons can react with Plant, Gunpowder, Yeast, and Firework + Positrons react violently with Electric + Light can kill Plague and Virus ~ Virus no longer eats Light or Loopy ~ Loopy ignores Cloners ~ Cancer is killed by Radiation faster + Cancer can be killed by Laser ~ Diamond is no longer indestructible, but still very strong ~ Diamonds will no longer form if Charcoal is too hot ~ Moved Bubble to Gases + Bubbles pop when cooled or heated ~ Tweaked Bleach and Vinegar reaction ~ Randomized Egg hatching rate ~ Cacti no longer grow arms at their base + Bamboo burns into Embers + Malware can hijack Loopy + Malware can misalign Lattice + Malware can break down Border + Rainbow breaks into Static + Bless revives Tree Branches from Saplings + Bless purifies Pilk + Bless removes Color Smoke and Spray Paint + Packed Snow breaks into Snow + Water can put out Antifire ~ Antifire ignores air density ~ Holding Shift can force mix dense ingredients into Batter ~ Gave unique colors to Supernova, NExplosion, and Pop ~ Recolored Molten Potassium and Molten Magnesium ~ Tweaked charged Hydrogen and Helium colors ~ Moved Ball to Special (For real this time) ~ Moved Perfume to Liquids ~ Moved Amber to Solids ~ Save names are truncated in save menu + Humans always save skin and shirt color in saves + Shift can be held when pressing -/+ buttons + Unpaint tool downgrades colorful element variants + Earthquakes and Tornadoes in random events + Magma alias 'Lava' - Removed Smooth View (Try moreViews.js!) [Bug Fixes] ~ Fixed: Evergreen and Lattice can be dragged ~ Fixed: Cellulose isn't considered a liquid ~ Fixed: Cellulose density too low ~ Fixed: Ketchup could result from recipes with Butter ~ Fixed: Accented element names capitalize incorrectly ~ Fixed: Virus can destroy invincible pixels ~ Fixed: E-cloner doesn't copy temperature ~ Fixed: Middle click begins scrolling on Windows ~ Fixed: Swapping to secondary element doesn't focus category ~ Fixed: Alcohol Gas has 110% flammability ~ Fixed: Acid Gas can destroy some Acid-resistant elements ~ Fixed: Certain Cactus pixel grows instantly ~ Fixed: Typo in Hydrogen and Sulfur reaction ~ Fixed: Antigas places at room temperature ~ Fixed: Hot Antifire burns indefinitely ~ Fixed: Melted Wax viscosity defined twice ~ Fixed: Flash lower state defined twice ~ Fixed: Ketchup boils into Vinegar, which immediately boils ~ Fixed: F11 doesn't toggle fullscreen (May need Shift) ~ Fixed: Water causes Ember to stop burning, etc. ~ Fixed: Bless can create everlasting Fire ~ Fixed: Spawning Liquid Propane causes pulse effect ~ Fixed: Stained Glass and Color Sand can't be painted [Technical] + Prop tool accepts lowercase '-infinity' ~ Prop tool deselects on invalid input + onMouseDown() element property + hoverStat(pixel) element property for hover info, return string + stain1 and stain2 reaction property, accepts hex color code + Shift + W? [Version 1.9.3 - February 2, 2024 - Mix & Munch] + Potassium + Magnesium + Antibomb + Nut Oil + Cured Meat, from mixing with Salt + Grease, from cooking Meat + (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese [Chemistry] + Water and Foam can extinguish small fires (Outer pixels) + Hydrogen is explosive when burning ~ Improved Calcium-Water reaction + Calcium reacts with Water variants ~ Recolored Calcium + Calcium-Acid reaction + Calcium exposed to air turns to Quicklime + Quicklime is an insecticide + Limestone can break into Gravel ~ Many things no longer turn to raw Calcium ~ Tweaked Quicklime-Water rection + Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures + Cells break down Oil into Methane + Propane Ice (Hidden) ~ Copper no longer oxidizes in Water + Soap recipe + Potassium Salt recipe + Glue can be made from Bones + Acid reacts with Zinc and Sugar + Blue and Rose Gold can break ~ Recolored Electrum for consistency with other Golds ~ Anesthesia requires heat for production ~ AlGa reaction creates proper amounts ~ Aluminum flame color ~ Foam deletes when frozen + Caustic Potash (Hidden) [Life] + Evergreen breaks into Sap + Sap is flammable + Flowers have more color variety (Light & dark) ~ Spawned Petals are multicolor again + Pollen requires soil to germinate + Pollen will sometimes fail to germinate ~ Bees drop Pollen less often if plants are nearby ~ Bees lose their Pollen when dropping it + Bees warm Hive to at least 33°C + Ant Walls can be damaged by Fire + Rats can eat Worms, Ants, Frogs, Snails, and Slugs + Worms, Fish, and Grass die in Alcohol ~ Fish Eggs are colored black ~ Fish no longer eat Meat ~ Snails and Slugs no longer die in Salt Water ~ Snails consume Limestone slower + Humans eat Pickles and Sauce ~ Humans won't rot while being defibrillated + Cancer kills Grass ~ Ocean worldgen uses Salt Water [Cooking] ~ Mixing Dough and Batter changes color without deleting ingredients + Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise + Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease + Cooking Nut Meat makes some Nut Oil + Dough can be made with Vinegar + Cheese can be made with Yogurt + Yeast can ferment Milk into Cheese + Honey, Caramel, and Molasses can sweeten Water + Mixing Honey and Sugar Water creates Wax + Coffee Pumpkin Spice color variant ~ Tea and Coffee spawn warm ~ Moved Cream slightly ~ Moved Rad Cloud and Rad Steam slightly + Fat (Hidden) [Other] + Save menu includes Author and Description inputs + Save menu remembers your name for later + Save menu autofills info from current save + Some elements will forcefully save with color ~ Settings don't save when in a loaded save + Image tool works with Replace Mode + Image tool replaces pixels when holding Shift + Hidden count goes down in real time when unlocking + Clay Soil heats up into Brick + Clay and Dirt or Gravel makes Clay Soil + Clay freezes into Clay Soil + Nitro and Clay or TNT makes Dynamite ~ Dynamite must be broken or shocked to explode ~ Gunpowder is less powerful than Dynamite + Bubbles pop when broken + Soap removes Glue ~ Soap reactions are less instant + Mercury dirties Seltzer + Uranium dirties Slush + Uranium slowly melts Snow + Ozone pops Balloons + Greek Fire ignites on contact with Plasma + Bless removes Liquid Stench + Virus-infected pixels can be restored with Soap or Bless + Virus ignores Plasma + Malware can interrupt Virus restoration ~ Virus optimizations + Vertical and Horizontal can swap when given opposite energies + Heat Ray and God Ray have densities + Pyrite, Electrum, and Yogurt aliases ~ Hid Clay Shard ~ Moved Ball to Special ~ Updated Cheerful Mode description - Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb - Instead available in new classic_explosives.js mod [Bug Fixes] ~ Fixed: Repairing with Glue duplicates material ~ Fixed: Painted Plant turns Light green ~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire ~ Fixed: Melted and Rotten Cheese densities inconsistent ~ Fixed: Molasses boils into Sugar which immediately burns ~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush ~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud ~ Fixed: TPS accepts negative values ~ Fixed: Hive is draggable ~ Fixed: Nut Milk can't be mixed into Batter/Dough [Technical] + Shift-Picking a pixel copies its properties + Z key swaps to secondary element + Backspace swaps to previous element + Prop tool supports NaN and lowercase Infinity values ~ Unhid Prop + 'extinguish' element property (true/false) + 'forceSaveColor' element property (true/false) ~ Custom element names and spaces are normalized in buttons [Version 1.9.2 - January 9, 2024 - New Year New Use] + Purple Gold, made from Gold + Aluminum + Blue Gold, made from Gold + Gallium + Pickle + Some foods can be pickled with Vinegar ~ Solids will no longer Mix unless Shift is held ~ Revamped Rocket behavior [Ants] + Ants can create underground tunnels + Ant Wall (Hidden) + Ants can climb diagonally + Ants can dig through Color Sand [Bees] + Bees can create, enter, and move inside Hives + Hive (Hidden) + Hives produce and drip Honey when Bees pollinate + Bees can eat the Honey they produce + Each hive has a Queen, which expands and makes more Bees [Changes] + Pipe Wall (Hidden) + Heat-resistant but breakable + Pipes remove non-solids when generating + Sensors can detect pixels inside Pipes + Malware hacks Cloners to create more of itself + Malware damages and scrambles Pipes + Malware causes Light Bulbs and Batteries to explode + Fireworks can be triggered with electricity + Shocking Gray Goo helps defeat it + EMP Bombs destroy Gray Goo + Broth can be made with Rotten Meat + Broth made from Dirty Water will be colored + Jelly can be made with Caramel + Jelly can be frozen + Flour and Melted Butter sauce recipe + Nut Milk can be added to Coffee ~ Milk now requires Shift to Mix into Butter ~ Coffee stains more often + Caramel can stain solids + Melting Rotten Cheese creates Stench + Stench can make Cheese rotten + Beans are flammable + Uranium can make Sugar Water and Seltzer dirty + Worms can move through Color Sand + Roots can grow through Color Sand + Cacti break into milky Sap + Poison can kill Homunculi + Oil can kill Ants and Bees + Chlorine, Dioxin, Fallout, and Neutrons can kill Humans + Bleach and Acid reaction creates Poison Gas ~ Acid no longer destroys Gold Coins or Silver + Tin pest occurs at low temperatures + Glass Shards change Light color + Antigas turns to Antifire when hot + Human shirts burn off before death + Humans can eat Jelly, Mayo, and Mashed Potato ~ Humans have a cooldown when on lowest cursor size ~ Fiber no longer falls diagonally ~ Nukes, H-Bombs, and Dirty Bombs no longer explode on upward contact ~ Tweaked Acid Gas density ~ Tweaked density for molten Calcium, Sodium, Aluminum, Nickel, Copper, Silver, Tin, Gold, Uranium ~ Tweaked Cheese density so it floats on Sauce ~ Moved Rocket to Weapons ~ Recolored Rocket ~ Recolored Rose Gold ~ Hid Cancer + Sauce Ice (Hidden) + H key will prevent canvas rendering ~ Social links are color-coded [Bug Fixes] ~ Fixed: More than a 1x1 of Lattice ruins the effect ~ Fixed: Baked Batter can mix into Baked Batter ~ Fixed: Prop tool sometimes doesn't allow null values ~ Fixed: Pinecones glitch when growing through Water ~ Fixed: Stained Glass doesn't retain color when breaking ~ Fixed: Cursor flickers when stepping ticks ~ Fixed: Pointer flickering appearance ~ Fixed: Udder, Pointer, and Corn can be dragged ~ Fixed: Erasing while dragging causes ghost pixels ~ Fixed: Pixels behave strange when dragging through Pipe ~ Fixed: Superheated Sawdust when smashing Torch ~ Fixed: Bees create Flower Seeds from pollinating trees [Technical] ~ Hid Prop tool ~ Optimizations ~ Heat, Cool, and Lookup no longer hard-coded + eListAdd(listName, itemList) function [Version 1.9.1 - December 1, 2023 - Cozy Solstice] + Pipe 1. Draw a line with Pipe, maybe while paused 2. Wait for walls to form around it 3. Erase an exit point and allow Pipe to generate + Mayo + Mulch + Porcelain Shard (Hidden) + Jelly (Hidden) [Coffee] + Coffee Bean + Coffee Ground (Hidden) + Coffee (Hidden) [Nuts] + Nuts + Nut Meat (Hidden, from crushing) + Nut Butter (Hidden, from cooking) + Nut Milk (Hidden, from soaking) [Festivities] + Candy is candy cane-colored + Mashed Potato (Hidden) + Skin will warm itself up when cold [Other Changes] + Roots grow through Grass ~ Saplings no longer turn to wood all at once ~ Tree Branches no longer grow when burning ~ Tree Branches, Plant, and Grass are less flammable + Soda deoxidizes Rust and Copper + Balloons pop near absolute zero + Balloons pop when touching Clouds + Humans can consume Tomatoes, Pumpkin Seeds, and Cream + Humans get gas when eating Beans + Humans can take Gold Coins + Skin spawns at average body temperature ~ Skin no longer heals wounds + Snails can eat Lettuce + Tadpoles and Evergreen can be smashed ~ Rats no longer eat Rotten Meat + Rats can drink Milk + Lichen convert Gravel and Rock Wall to Dirt + Yeast ferments Sugar Water and Soda + Caramel freezes into Candy much colder + Baked Batter breaks into Crumbs + Rotten Meat or Cheese and Flies remove Fragrance + Primordial Soup spawns at a warmer temperature + Ammonia affects Pumpkin Seeds, Herbs, and Tomatoes + Glue can fix shards + Salt makes Water colder + Water breaks down Confetti into Cellulose + Hydrogen burns into some Steam + Hydrogen fusion releases Neutrons + Anesthesia breaks down to Oxygen at high temperatures + Castner–Kellner process + Sodium and Mercury reaction shocks and releases heat + Sulfur burns into Stench + Sugar dissolves in Milk + Salt dissolves in Sauce and Melted Cheese + Juice can be radiated + Carbonating Juice makes Soda + Seltzer can dissolve Limestone over time + Water can weather Limestone into Sand + Vinegar slowly dissolves the shell of Eggs + Baking Soda releases CO₂ when heated + Tuff melts into Magma + E-cloner ignores Wire, Sensor, and Battery + Cloners ignore Wall + Incense recipe ~ Fragrance now dissipates over time ~ Oxygen spreads Fragrance and Stench slower ~ Molten Solder no longer makes Fire ~ Recolored Molten Solder ~ Recolored Gold Coin + Insulation won't mix unless Shift is held + LEDs can break into Glass Shards + Cloners display element on hover + Author name appears if present in loaded save + Pressing ; toggles Replace mode + Methane Ice - Removed Molten Baking Soda [Bug Fixes] ~ Fixed: Flicker when stepping frame ~ Fixed: Lamp Oil burns forever ~ Fixed: Mushroom Gills don't conduct heat ~ Fixed: Pumpkin, Stained Glass, Skin, Sponge, E-cloner can be dragged ~ Fixed: God Raying Gray Goo makes Rainbow ~ Fixed: Soda deletes Salt Water quickly ~ Fixed: Juice Ice darkens when melting ~ Fixed: Sand from Water weathering Tuff uses wrong color ~ Fixed: Hail doesn't apply color variants when breaking ~ Fixed: Confirmation appears when dropping save onto empty canvas ~ Fixed: Sauce density too high ~ Fixed: Hail is way too cold ~ Fixed: Humans continue panicking after extinguished ~ Fixed: Cloned pixels don't change state based on Cloner temperature ~ Fixed: Antifire doesn't react with Antifluid right ~ Fixed: Porcelain reforms immediately after breaking when hot ~ Fixed: Hot Bomb often melts itself ~ Fixed: Hard Yolk can't be mixed into Batter/Dough [Technical] + Prop tool + Option for uncompressed raw save data ~ Save version is now sb2 ~ New saves may not work in older versions ~ Old saves will work fine + Version handling system, warnings + Random will work when placed by cheating ~ FW_Ember no longer has a long name + runAfterAutogen function [Version 1.9 - October 13, 2023 - Local Saves] + Local Saves + SAVES button + Save the scene to 1 of 12 slots + Save the scene to a file + Load a scene from a file + Saves include a ton of information, even your selected element! + Choose to include your settings or mods + Drag & Drop or Paste a save file + Pumpkin + Fireproof solid for carving activities + Pumpkin Seed + Will grow when planted on soil! ~ Thermal View now uses a more useful logarithmic scale [Changes] + Resetting now adjusts canvas size if needed + Setting for dot in center of cursor + E-cloner can select an element while unpowered + E-cloner ignores Wires and E-walls + Grass can spread on Sand, Clay, and Mycelium + Tree roots can grow through Clay ~ Sap no longer mixes with Sawdust + Plant and Sauce remove Stench + Humans break Eggs, Grapes, and bugs when on top of them + Humans can trample Grass + Termites can eat Confetti, Straw, and Wheat + Fleas can eat Hair + Ants can eat Honey + Snails can eat Calcium, Limestone, and Paper + Worms can infect and swim in Blood + Worms are killed by Antibodies + Eggs die at high temperatures + Bugs will form Amber when touching Sap ~ Frogs and Fish burn slower + Uranium dirties Salt Water + Radiation can dirty Ice + Blood is infected by Rotten Meat and Rotten Cheese + Vinegar and Limestone reaction + Ketchup slowly deoxidizes Rust ~ Charcoal leaves behind Ash and less CO₂ ~ C4 no longer explodes when burnt + C4 releases poisonous fumes when burnt + C4 burns longer, can be used as fuel + C4 explodes when broken + Fireworks ignite at high temperatures + Dye dissolves in Pool Water + Ink slowly dissolves in Water + Honey dissolves in Tea + Molten Salt conducts electricity + Hair can be made by radiating Skin + Skin can absorb Soap + Proton and Electric reaction generates heat + Positron and Electric reaction generates Light + Escape key resets to Normal View ~ Recolored Tuff ~ Recolored Blood ~ Selected element outline is more clear ~ Improved button readability ~ Improved canvas pixel sharpness + Pressing - or + button centers the cursor ~ Step button is now an arrow + Clear Saves setting [Bug Fixes] ~ Fixed: Fireworks and Flash don't transfer heat ~ Fixed: Flash from Heat Ray is not hot ~ Fixed: Alcohol Gas density too high ~ Fixed: Pistil and Mushroom Gill can be dragged ~ Fixed: Herb can't be mixed in Batter or Dough ~ Fixed: Amber spawns at high temperature ~ Fixed: Heads can detach if Body moves during reaction ~ Fixed: Many Flour reactions make Gingerbread instead of Dough ~ Fixed: Ghost pixels when burning Plague, other deleting gases ~ Fixed: Color picker always appears when toggling GUI on (F1) ~ Fixed: Cooldowned elements can't be placed before 8th tick ~ Fixed: Frozen Fish break into Slime [Technical] + logMessage() function + SOIL eList + generateSave() and loadSave() functions + resizeCanvas() and autoResizeCanvas() functions + sb1 save format ~ Browser dark color scheme for UI elements ~ Light, Laser, etc. use bx/by instead of vx/vy (velocity.js fix) [Version 1.8.6 - August 21, 2023 - Reaction Overload] + Tomato + Sauce + Sensor - Detects movable pixels + Tuff - Formed from Ash and Magma + Clicking on an element again will deselect it + Sun world gen type [Changes] ~ Moved Salt to Food category [Feedback?] + Supernovae create many more elements + Stench now dissipates over time + Humans can drink Soda + Worms turn Ash and Crumbs into some Dirt + Birds can eat Crumbs + Birds and Rats spawn at body temperature + Flies can eat Honey + Grapes can be crushed by Limestone + Grapes will stick to Vine on all sides + Some Vines can grow Grapes or Tomatoes + Ketchup can be radiated + Eggs will crack if Rocks land on them + Seeds element can spawn Cacti + Candy breaks into Sugar + Snails break into Calcium + Lichen and Pollen break into Dust + Fleas and Termites die when broken + All seeds can be broken or frozen + Mercury can turn to Gold when hit with Neutrons + Mercury kills Plant and Grass + Grass can photosynthesize + Yogurt color variants for milk variants + Foam freezes into Dry Ice + Steel and Bronze can oxidize + Brass can corrode on contact with Ammonia + Confetti slowly breaks down in Water + Pool Water, Steam, Primordial Soup, and Fire can oxidize things + Charcoal purifies Pool Water + Charcoal desaturates Alcohol + Dioxins are absorbed by Ash and soils + Dioxin, Lead, and Solder dirty Water + Baking Soda and Acid reaction + Calcium and Water reaction + Limestone releases some Carbon Dioxide when heated + Quicklime can be converted back to Limestone with CO₂ + Slaked Lime with Milk can make Glue + Lamp Oil starts burning at 220°C + Lamp Oil breaks down Wax + Lasers can break into Light ~ Liquid Light dissipates much slower + Light hitting Oxygen high up can form Ozone + Ozone forms when Lightning hits a body of Water + Ozone can kill Cells, Cancer, Infection, Plague, and small animals ~ Ozone oxidizes things faster than Oxygen + Ozone removes Chlorine + Chlorine can damage Tree Branches, Roots, and Pistils + Chlorine and burning Oil reaction + Chlorine and Baking Soda reaction + Chlorine and Sodium reaction + Greek Fire ignites on contact with water + Greek Fire recipe ~ Greek Fire no longer is burning by default + Sand and Vinegar can put out Greek Fire + Greek Fire and Vinegar can wet soil + Vinegar and Sodium also produces Hydrogen + Vinegar boils into Carbon Dioxide and Methane + Methane and Propane can be ignited with electricity + Sodium and Water also produces Hydrogen ~ Tweaked Sodium and Water reaction + Sodium can react with Pool Water and Primordial Soup + Uranium radiates Primordial Soup slowly + Primordial Soup is killed by Soap, Alcohol, and Mercury + Fish and Worms can swim in Primordial Soup + Primordial Soup converts Blood to Antibodies + Bleach deletes Blood + Bleach turns Poison into a gas + Skin wound healing + Skin will sweat to regulate temperature + Skin will bleed on contact with Acid + Skin will convert Cells ~ Infection no longer turns Cells to Cancer + Skin can spread Cancer + Skin and Hair can be radiated + Skin and Hair can break into Dust + Hair can burn into some Stench + Hair can be poisoned + Antidote deleting Poison is more random ~ Cement is more random when hardening + Nitro explodes on smash ~ Ammonia and Methane reaction also makes Hydrogen and Water ~ Tweaked Lead color + Molten Metal Scrap + Ammonia Ice + Oxidized Copper alias Copper Carbonate + Oil alias Petroleum + Alcohol, Cement, Concrete, and Cloners display with dark text + JavaScript disabled message + Unmixable elements specified in info page ~ Tweaked Drag color ~ Reordered Machines category ~ Randomized social link at bottom [Bug Fixes] ~ Fixed: Mods don't show in Mod Manager and can't be removed after crash ~ Fixed: Scroll disabled on fullscreen ~ Fixed: Pixels float if Drag is unselected by middle click or E prompt ~ Fixed: Border and Rainbow can be moved by Drag ~ Fixed: Border can be destroyed by Strange Matter ~ Fixed: Tools can be placed with Image tool ~ Fixed: Heat Ray doesn't make single pixels change state ~ Fixed: Bless doesn't remove Poison Gas or Poison Ice ~ Fixed: Heads don't fall through gases ~ Fixed: Rotten Meat at abs zero creates living abs zero flies ~ Fixed: Charcoal dirties Salt Water ~ Fixed: Pistils don't conduct heat or spread burning ~ Fixed: Density too high for Poison Gas, Dioxin, Liquid Ammonia, and Gallium Gas ~ Fixed: Sodium Acetate foams forever ~ Fixed: Lettuce can't be mixed into Dough or Batter [Technical] + Special Unknown element + Used when no element is selected + Replaces pixels created with invalid element + Will show the invalid element in Debug [Version 1.8.5 - July 27, 2023] + Drag tool + Tree color variety (8 variants!) ~ Mobile UI improvements + Warp (Special) + Crumb (Hidden, from broken foods) + Skin (Solid) + Hair (Hidden) [States] + Soda Ice (Hidden) + Bleach Ice (Hidden) + Frozen Vinegar (Hidden) + Amber (Hidden, frozen Sap) + Perfume (Hidden, liquid Fragrance) + Liquid Stench (Hidden) [Changes] + Molten Dirt can solidify into some Rock + Tools have descriptions on info page + Oil dirties Water + Humans will panic and run when burning + Rad Shards and Molten Rad Glass can produce radiation + Light and Laser retain color when liquified + Slag can be formed with Dirt + Slag can break into Gravel + Corn breaks into Flour + Mushrooms can release Poison when broken + Poison and Antidote can wet soil + Juice can wet Flour + Blood can oxidize Iron and Copper + Fallout will infect Blood + Birds turn to white meat when cooked + Birds smash into Blood + Cacti can be killed by Vinegar, Bleach, Baking Soda, and Alcohol + Humans can be killed by Poison and Cyanide + Cells can be killed by Plague, Soap, Mercury, Chlorine, and Cyanide + Dioxin can kill Plants, Grass, Vines, Saplings, and Cacti + Vinegar can kill Frogs slowly + Vinegar can kill Grass + Algae dies at hot and cold temperatures + Dust will burn at high temperatures + Melted Wax will break down at high temperatures + Uranium conducts electricity + Unburn tool can put out Embers and Torches + Bless turns Static to Rainbow + Static conducts electricity + Grapes can turn Water into Juice + Primordial Soup can wet Clay Soil + Hydrogen produces heat during fusion + Helium, Hydrogen, and Mercury Gas glow when electrified + Cactus and Liquid Light random events + Cement can be made with Slaked Lime ~ Recolored Slaked Lime ~ Placing Petals or Mushroom Caps now picks a random color ~ Unhid Petal ~ Hid Root ~ Moved Bamboo to Solids ~ Moved Steel ~ Moved Melted Cheese, Butter, and Chocolate to States ~ Moved Liquid Hydrogen, Helium, and Neon to States ~ States category always appears last if unhidden ~ Humans rot more randomly ~ Bamboo Plant grows faster ~ Worms no longer break Eggs ~ Strange Matter can no longer travel through indestructible things ~ Strange Matter can no longer destroy Void ~ Tweaked Molten Uranium radiation rate [Fixes] ~ Fixed: Alt-Tab locks Alt key ~ Fixed: Cacti break into Sap ~ Fixed: Cream deletes infinite Soda and Juice ~ Fixed: Null in info page error (e.g. tea) ~ Fixed: Unknown element in info page error (e.g. salt) ~ Fixed: Reactions, related, and aliases don't show up in tool info pages ~ Capitalization fixes [Technical] + Element properties onSelect, onMouseUp, perTick, singleColor ~ Element property fireElement can accept null [Version 1.8.4 - July 11, 2023] + Image placing + Image tool in Special + Select any image from your computer + Place it on the canvas at any scale + Choose its element or disable smoothing in Settings + Burn it, blow it up, or make it a powder! + Paste or Drag-and-Drop images! [Bug Fixes] ~ Fixed: Old browsers that don't support ECMAScript 2016 crash Stay tuned for bigger updates in the coming months! [Version 1.8.3 - May 26, 2023 - Deserted Update] + Cactus + Fancy Changelog and Controls pages + Toggle Burning setting + Broth Ice (Hidden) + Rad Shard (Hidden) + Linked to our official Sandboxels Wiki on wiki.gg (https://sandboxels.wiki.gg/) [Changes] + Cacti and Charcoal now spawn in Desert world gen + Petals will fall slowly if detached from flower + Pointer color can be customized + Bless grows Grass on Dirt + Frogs can somewhat swim + Pool Water can kill Frogs and Seeds + Pool Water will break down Blood and Poison + Cream releases Steam when boiling + Cream can wet soil + Popcorn pops when made from Corn + Melted Butter stains solids + Mushroom parts break into Mycelium + Eggs melting leaves behind Sulfur Gas + Eggs won't break when dropped on soft material + Bless turns Molten Lead to Molten Gold + Unique fire colors for Molten Copper, Lead, Zinc, Salt, and Calcium + Broth can be made from Bones and Mushroom parts + Unique Broth color for soups with Flowers, Potato, Rotten Meat, Cheese, Beans, Wheat, Algae + Milk and Cream can be churned to Butter + Rats can eat Eggnog + Fish eat Yolk and Cell + Ants can drink Juice + Soap kills bugs + Ozone kills Plant + Charcoal, Roots, Hyphae, and Amalgam conduct electricity + Rad Glass has a texture when placed manually + Rad Glass can be made with Fallout + LEDs melt into Gallium + Molten Calcium can burn + Salt alias 'Sodium Chloride' + Anesthesia alias 'Nitrous Oxide' + Anesthesia turns Clouds to Acid Clouds + Anesthesia depletes Ozone + Sulfur alias 'Sulphur' + TNT alias 'Trinitrotoluene' + DNA alias 'Deoxyribonucleic Acid' + DNA from Cancer appears corrupted + Potatoes can explode when radiated + Cellulose freezes into Paper + Bees can be crushed into Honey + Bamboo and Vines can convert Carbon Dioxide to Oxygen + Flour can be wet by Pool Water, Milk, Cream, Broth, Soda, Tea, Blood, Antibody, and Infection + Slag can be made with Smog, Pyrocumulus, Dioxin, and Poison Gas + Cream changes color when mixed with Milk variant ingredients + Radiation affects Aluminum, Pool Water, Soda, Broth, and Tea + Pistils can be broken + Sugar and Candy dissolve in Soda + Bleach and Yeast reaction generates heat + Bleach and Soap reaction + Bleach breaks down Antidote + Sponge creates Bubbles when absorbing Soap ~ Potatoes, Straw, Wheat, and Worms burn slower ~ Sap boils at a lower point ~ Strange Matter is now a liquid ~ Bless turns Soda into Seltzer ~ Cellulose burns less ~ Recolored Frozen Meat ~ Adjusted Sulfur Gas density ~ Adjusted Molten Gallium density [Bug Fixes] ~ Fixed: Grape Juice and Potato Juice turns yellow when frozen ~ Fixed: Color-customizable elements don't show selector if hidden ~ Fixed: Foam created by other foam takes air temperature [Technical] + Element property glow for gas effect (true/false) + LIGHTWEIGHT behavior preset + Reaction properties burning1 and burning2 requirement (true/false) ~ Seeds element now uses eLists.SEEDS [Version 1.8.2 - May 12, 2023 - Very Necessary Update] + Lettuce + Liquid Light at absolute zero (Hidden) + Ice Cream (Frozen Milk) + Baked Potato (Hidden) + Bricks and Glass have a texture when placed + Clay Shard + Frozen Fish (Hidden, 25% chance) ~ Smash is now located on the toolbar + Press R to reset scene + Toggle buttons in Settings + Fancy Textures setting + Default View setting for mobile + Air Temp, Air Density, and Abs Zero settings + Mushrooms world gen type [Changes] ~ Liquid Helium now has new superfluid behavior ~ Burning now stops below 0°C ~ Porcelain unhidden in Solids ~ Porcelain won't mix unless Shift is held ~ Optimized and buffed Strange Matter + Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter + Bless warms pixels below -200°C + Humans will try to regulate their body temperature + Humans can eat food + Bones and Dead Plants can turn into fossil fuels under right conditions + Charcoal can turn into Diamonds under right conditions + Sugar and Milk can dissolve in Tea + Mixing Cement will reset the time until solidification + Termites can dig through soil + Potatoes can fall to the side + Potatoes break into Juice + Borax and Glue makes Slime + Incense gives off Smoke when burning + Herbs give off Fragrance when burnt + Flying Bugs and Birds can be crushed by falling Rocks + Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea + Snails, Algae, Gravel, and Charcoal can clean Broth and Tea + Worms can break down Lichen + Worms can eat Yolk + Gingerbread can be made with Flour and Sap or Caramel + Infection, Antibody, and Vaccine will wet soil + Radiation affects Milk variants + Malware messes with more machines + Copper Sulfate can be used as pesticide + Bubbles and Foam remove Stench + Bless can convert Lead to Gold + Tea can be made from Wheat + Uncharge tool converts Protons to Neutrons + Uncharge tool deletes Electric + Unburn tool converts Plasma to Smoke + GitHub linked in Mod Manager ~ Herbs burn slower ~ Tweaked Rad Glass color ~ Tweaked Dough color ~ Tweaked Lookup tool color to be like Glass ~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text ~ Settings menu is taller ~ Reset warning no longer appears if scene is empty ~ Ember cools into Ash ~ Firework Ember cools into Carbon Dioxide ~ Acid ignores Hydrogen ~ Renamed Nitroglycerin to Nitro + Frozen Nitro (Hidden) + Cream (Hidden) [Bug Fixes] ~ Fixed: Background color setting input not syncing after refresh ~ Fixed: Pixels from Spout don't inherit temperature ~ Fixed: Stats bar makes GUI jumpy on mobile ~ Fixed: Sponge doesn't conduct heat ~ Fixed: Flies no longer electrocute ~ Fixed: Sun heat transfer dependent on phase ~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels [Technical] + colorPattern and colorKey element properties (see Brick) + SUPERFLUID behavior preset + Absolute Zero is now controlled with global variable absoluteZero + fireElement element property accepts an array of elements + breakInto element property accepts null values + Uncharge tool supports reactions + stateLowColorMultiplier element attribute for Ice Cream + darkText element attribute for buttons (true/false) [Version 1.8.1 - April 14, 2023 - Striking Detail] + Lightning (!!!) + Bless + Thunder Cloud + God Ray + Heat Ray + Rotten Cheese (Hidden) + Herb + Tea (Hidden) + Rime (Hidden) + Frozen Worm (Hidden) + Frozen Ink (Hidden) + Poison Ice (Hidden) + Rain world gen type + Changelog notification after new update + Version number shown below game ~ Improved load times [Changes] ~ Reworked Vines + Vines hang from ceilings and walls + Vines spread naturally sideways, down, and on walls + Frogs can absorb harmful pollutants through their skin (Educational!) + Sun brown dwarf stage + Mercury can conduct electricity + Plant, Grass, and Vine break into Dead Plant + Insects break into Dead Bugs + Borax can kill insects + Ants, Frogs, Fish, and Birds can eat Dead Bugs + Ants and Flies can eat Cheese + Birds and Rats can eat Lichen + Fish can eat Tadpoles + Fish and Tadpoles can swim in Seltzer and Pool Water + Radiation can make Frogs young again + Worms can compost Dead Bugs + Worms can break down Mudstone, Permafrost, and Packed Sand + Worms can eat Sawdust, Tinder, Dust, and Rotten Meat + Worms can break down Eggs slowly + Eggs will die when frozen + Rats can eat Gingerbread, Yogurt, and Beans + Ammonia can kill Rats + Plants absorb Carbon Dioxide from Seltzer + Plants can clean Smog + Ice Nine can convert Rad Steam + Rad Steam can radiate Glass + Stench can be burned away by Fire + Soap cleans Smog and Stench + Soap dissolves in Water + Steam is a very bad electrical conductor + Juice can wet soils + Pool Water, Blood, Soda, and Milk can wet Clay Soil + Bubble, Steam, Foam, Acid, Primordial Soup, Vaccine, and Antidote can clean stains + Malware can damage Wires + Cancer can damage Plant + Cancer can spread to Bones + Bone Marrow can freeze and be poisoned + AlGa and Water reaction + Stink Bugs can be radiated + Info page shows decimal points if density is low + New random event element choices + More Bleach reactions + Neutral Acid can vaporize + Vinegar can kill Mushrooms and Pollen + Poison, Bleach, Seltzer, and Pool Water can kill Pollen ~ Fireflies will kill Frogs if eaten ~ Recolored Mycelium ~ Unhid Mycelium ~ Hid Positron ~ Moved Worm apart from insects ~ Moved Unpaint to Special ~ Flies no longer eat living plants ~ Worms no longer decompose growing plants ~ EMP Bomb is no longer limited to cursor size 1 ~ Smog condensates into Dirty Water ~ Lowered Poison Gas condensation point ~ Acid will no longer destroy Chlorine ~ Cyanide is now a liquid at room temperature ~ Hid Cyanide + Cyanide Gas, Cyanide Ice (Hidden) + Neon Ice (Hidden) + Ball recipe + Rocket recipe + Armageddon recipe + Secret rare Ball Lightning [Bug Fixes] ~ Fixed: Hardness does not resist explosion damage ~ Fixed: E button (Element Select) doesn't change active category ~ Fixed: Vines support themselves mid-air ~ Fixed: Grapes break into yellow Juice ~ Fixed: Game takes long to load on slow connections ~ Fixed: Cursor box becomes thicker after drawing line ~ Fixed: Flies make trees grow out of control ~ Fixed: Dough and batter eat each other when mixing ~ Fixed: Tadpoles, Slugs, Snails, Lichen, Dead Bugs, and Pollen drink all Pool Water ~ Fixed: Roots turn Pool Water into Fiber ~ Fixed: Cooldown not working when maximum cursor size is 1 ~ Fixed: Worms turn Plant and Evergreen to Roots [Technical] ~ Optimized gas rendering ~ Optimized fire somewhat + SP behavior cell now works with "ignore" element property + extraTempHigh and extraTempLow element properties (see Steam) + canPlace element property, for tools that can also be placed [Version 1.8 - March 17, 2023 - Cooking Update] + Updated Donator list + Butter + Setting to disable reset warnings + EWall, conductive wall + Rock Wall + Sodium Gas [Dough and Batter] + Batter, made from Flour and Yolk (Hidden) + Can be mixed with any food to create a unique dough/batter + Baked Batter (Hidden) [Changes] + Bones can break into Bone Marrow + Acid dissolves Rocks into Sand + Pyrocumulus forms in Rad Clouds + Poison can kill Tree Branches + Different cheese colors from milk variants + Bleach and Yeast reaction ~ Plasma no longer charged by default ~ Sun, Stained Glass, Wires, Flash, and Explosions won't mix unless Shift is held ~ Unhid Yolk ~ Hid Cellulose ~ Reordered Food category ~ Tweaked Flour color ~ Sodium has a bright yellow flame ~ Sulfur Gas burns quickly ~ Poison can kill Mushrooms ~ Oxygen no longer flammable, but can be destroyed by fire ~ Hydrogen and Oxygen now need heat to combine ~ Milk from Udders comes out warm - Removed Controls button as it is no longer needed + Added link to Reddit [Bug Fixes] ~ Fixed: Heating trees causes odd growth patterns ~ Fixed: Sodium freezing point too low ~ Fixed: Molten Sodium missing reactions ~ Fixed: Melted Wax default temperature too low ~ Fixed: Inaccurate Mercury gas density ~ Fixed: Humans superconductive ~ Fixed: Canvas overflows on the right on mobile [Technical] + onMix element attribute function(pixel1,pixel2) + isFood element attribute for Dough/Batter mixing + stateHighColorMultiplier element attribute for Batter [Version 1.7.1 - January 8, 2023] + Walls and Glass aren't affected by Mix unless holding Shift + Beans + Sodium Acetate can melt ~ Popcorn hidden ;) [Version 1.7 - December 15, 2022 - Anniversary Update] + Confetti + Party Popper + Balloon + Evergreen Trees + Pinecone, sapling equivalent + Evergreen (Hidden) + Gingerbread, a sturdy building material + Slush, made when snow mixes with water + Snow world gen type + Taiga world gen type + Tide Pool world gen type + New party-themed random events + Molten Ash + AlGa alloy (Hidden) + Eggnog (Hidden) + Pilk (Hidden) + Supporters list below game, donate to be added for life! [Changes] ~ Snow more resilient to heat ~ Tweaked Ice color ~ Improved world gen for: Flower Field, Wheat Field, Forest, Jungle, Ocean ~ Dynamite must now be triggered to explode ~ Plague now dissipates over time ~ Plague now dies at high temperatures + Snails and Slugs can now eat Dead Plant + Rats killed by Soap + Soap can damage Cancer + Cancer dirties Water + Cancer can now be frozen + Roots can freeze to death + Milk and variants can wet Dirt and Sand + Wet Sand can freeze + Cheerful Mode for when tragedy hits - Removed Yolk random event [Bug Fixes] ~ Fixed: Gallium freezing point too low ~ Fixed: Clouds getting stuck on each other ~ Fixed: Molten conductivity not being set properly ~ Fixed: Dead Bug button color not showing [Technical] + "decor" world gen property, see "forest" or "tide_pool" [Version 1.6.5 - November 16, 2022] + Radiated Glass + Gallium ~ Improved Baking Soda and Vinegar reaction + Fireflies sync up blinking over time + Bees can pollinate any plants that they touch + Added Sandboxels introduction and controls underneath game + Loading screen [Bug Fixes] ~ Fixed: Yeast immediately killed by alcohol it ferments [Technical] ~ Revamped CSS, report any bugs on the Discord + New "attr1" and "attr2" reaction property [Version 1.6.4 - July 30, 2022] + Seeds and bombs have a short cooldown when on the lowest cursor size + Cloud (The normal, boring kind) ~ Tweaked cloud behavior + Positron + Strange Matter + Dead Bug (Hidden) + Pool Water (Hidden) + Poison Gas (Hidden) - Result of various lethal reactions + Ice forms of all Water and Blood variants + Flies are instantly electrocuted + Tadpoles are affected by Poison, Radiation, etc. + Flying insects will die from drowning ~ Adjusted Root flammability ~ Reduced Acid Gas's condensation point ~ Nerfed Yeast growth rate ~ Burning Bread makes a lot less ash [Bug Fixes] ~ Fixed: Random events can blow up the Sun ~ Fixed: Clouds always start by moving right ~ Fixed: Acid Gas spawns at room temperature ~ Fixed: Some things immune to Acid aren't immune to Acid Gas ~ Fixed: Too much piling up of Rad Steam under Rad Clouds [Technical] + "cooldown" element attribute, in ticks [Version 1.6.3 - July 24, 2022 - Random Update] + Random Events! Enable in settings! + Electrum alloy (Hidden) - Dirty Water no longer stains [Minor Reactions] + Hydrogen and Sulfur will create a bad smell + Water breaks down Dyes + Gold breaks into Gold Coins + Snails eat and purify Dirty Water + Poison and Alcohol now kill Yeast + Rats can have babies after eating enough + Bees produce honey after eating enough [Bug Fixes] ~ Fixed: Weird triangular root formations when hot ~ Fixed: Oil doesn’t soak into Dirt and makes infinite Mud ~ Fixed: Dirty Water no longer rots Meat [Version 1.6.2 - July 10, 2022] + Dyes will mix colors [Warning: Laggy] + Broth, from heating meat in water [Version 1.6.1 - May 17, 2022 - Egg Update] + Feather + Egg + Yolk + Birds, Frogs, Fish, and all bugs (except bees) can lay eggs after eating enough + Animal Eggs will hatch over time + Hard Yolk + Tadpole (Hidden) + DNA (Hidden), from broken cells + Homunculus (Hidden) ~ Animals are more resistant to temperatures ~ Implemented Google's Monk Skin Tone Scale for Humans ~ Adjusted Human shirt colors + Life can be created via the Miller-Urey method + Ice-nine can freeze more Water-based elements + Primordial Soup can create Seltzer and Oxygen + Primordial Soup can moisten the ground + Electricity speeds up Primordial Soup processes + Ants can dig through Clay Soil + Ants eat Mushroom Caps, Candy ~ Adjusted Ant behavior ~ Adjusted Ant, Fly, and Firefly color + Fleas can eat Antidote, Dead Plant + Fleas will eat Mercury and die + Fleas will eat Ketchup to no dietary gain + Salt Water kills Snails and Slugs + Stink Bugs have a diet + Mercury dirties Water + Water breaks down Mudstone + Birds breathe Oxygen + Birds eat Mushrooms, Seeds + Consistent Bird toxicity reactions + Termites can eat Sawdust, Particleboard, Tinder, and Lichen + Alcohol kills Plants + Chlorine and Baking Soda kills Algae + Chlorine kills Plague and Virus + Some illegal toxic recipes + Vinegar kills Lichen + Snails and Slugs eat Lichen + Roots can grow through Mycelium + Rats eat Grapes + Worms can swim through Water + Acid ignores Plastics + Salt rusts Iron + Some animals can be smashed + Better Baking Soda-Vinegar reaction + Acid can boil into Acid Gas + Algae can grow in any liquid + Udders are now flammable ~ Dirty Water stains less ~ Lowered Slag melting point ~ Nerfed Lichen growth ~ Flowers now use Plant as its stem instead of Grass ~ Primordial Soup is less conductive ~ Fixed: Color Sand not doing its thing ~ Fixed: Dirt doesn't soak up blood but turns to Mud anyway ~ Fixed: Sodium ghost pixels ~ Fixed: Pressure Plate breaks at top of canvas ~ Fixed: Nitroglycerin not activated by electricity ~ Fixed: Sugar Water gives Cells cancer ~ Fixed: EMP Bomb explodes badly ~ Fixed: Fish constantly changing directions + Technical: Debug tool [Version 1.6 - May 1, 2022 - Ecosystem Update] + Air Density - Gases lighter than air will rise + Clouds toggle setting + EMP Bomb + Bird [Roots] + Trees grow roots when planted on soil + Roots can now grow and spread + Fiber (Hidden) + Roots absorb water from soil [The Sun] + The Sun has different color variations depending on its temperature + The Sun outputs more light the hotter it is + Supernova (Hidden) + The Sun will EXPLODE when frozen + More Sun element fusion, depending on temperature ~ Nerfed Sun, it will no longer boil everything + Light takes the color of whatever it hits ~ Pixels now heat up a tiny amount when hit by Light + Room Temp tool + Grass can now grow and spread + Algae can now reproduce + Air in Info Screen + Gravel can break into Sand + Mudstone can be cooled into Permafrost + Pollen dissolves in Water + Acid breaks Charcoal into Carbon Dioxide + Algae and Yeast can team up and become Lichen + Rats can eat Lichen + Lichen can break rocks down into Dirt + Blood absorbs Oxygen and Carbon Dioxide + Cancer can be killed by Proton bombardment + Plants will die when exposed to Vinegar, Baking Soda, or Bleach + Baking Soda can melt + Loopy now clones the first thing it touches + Worms and Rats can sink in Water ~ Recolored Dirt and Permafrost ~ Ozone no longer rises ~ Rotten Meat can be converted to Ammonia ~ Unhid Wheat ~ Moved Flour and Sugar to Food ~ Paper is now a still solid ~ Hid many elements, including some seeds, most alloys, Liquid Hydrogen, Porcelain, Particleboard, some powders, Mycelium, Quicklime, Packed Snow ~ Snow can freeze into Packed Snow, and then into Ice ~ Grenades explode immediately on shock ~ Optimizations for basic powders, liquids, and gases ~ Excluded Uranium, Fire Cloud, Antimatter, and Void from Random ~ Permafrost and Molten Dirt turn into Mudstone ~ Adjusted Dirty Water density ~ Fireworks release Carbon Dioxide instead of Fire ~ Copper no longer oxidizes on its own ~ Slag no longer forms with some molten elements ~ Lichen now only grows horizontally ~ Cellulose can be heated into Paper ~ Fixed: Explosions can't destroy pixels with broken states ~ Fixed: Incinerate tool not doing state changes ~ Fixed: Hyphae changing anything to Mycelium ~ Fixed: Mercury density ~ Fixed: Metal Scrap is invincible ~ Fixed: Sun can be pushed by Rocks ~ Fixed: Trees grow continuously as leaves die from heat + Technical: Reactions can be enabled/disabled with a setting + Technical: maxSize element property [Version 1.5.1 - Apr. 19, 2022] + Hold Shift to draw lines + Info Screen now shows category info + Info Screen shows undiscovered elements + Fire now appears below burning pixels if the top if blocked + Porcelain + Pyrite + Incinerate tool + Unburn tool + Particleboard + Rats, Humans, and Yeasts can now breathe oxygen + Worms decompose Dead Plants + Chlorine Ice + Sulfur Gas + Frozen Yogurt + Antiice + Liquid forms of Ammonia, Propane, Methane + Sawdust can be made into Cellulose + Reset buttons in Settings + Added clarification and mod list link to Mod Manager + All metals given unique hardness values + Lamp Oil removes Glue + Cheese can be vaporized + Bone Marrow, Pointer, Rainbow, and Static can now be obtained + Ash can eliminate Stench - Removed Helium Ice ~ Improved Smash tool ~ Acid no longer errodes Water ~ Fish out of water now fall to side ~ Less Smog forms ~ Algae now floats on water ~ Fish no longer tend to swim downwards ~ Molten Sulfur is now red and non-viscous ~ Fermented alcohols now colored differently ~ More foods can be fermented ~ Tweaked Milk flavor densities ~ Tweaked Rat consumption rates ~ Tweaked most insect consumption rates ~ Tweaked Meat cooking rates ~ Tweaked Yeast fermentation rates ~ Glue no longer sticks to Ice ~ Oil burns longer ~ Fixed: Gaps in lines when drawing fast ~ Fixed: Notifications not showing in Unlock as Discover mode ~ Fixed: Clicking outside menu immediately starting placing ~ Fixed: Molten Slag eats infinite Ash ~ Fixed: Flash color inconsistent with Light ~ Fixed: Mercury not amalgamating with Gold Coins or Rose Gold ~ Fixed: Decimal point TPS + Technical: Tools can now ignore certain elements + Technical: "related" element property, shows a "See Also" in info + Technical: "alias" element property, shows a "Also known as" in info [Version 1.5 - Apr. 13, 2022] + Greatly improved E/Element Select button + Mercury + Amalgam + Ice forms of Helium, Hydrogen, Oxygen, Alcohol, Acid, Juice, and Slime + Alcohol Gas + Ice-Nine + Neutron + Proton + Uranium can explode if bombarded with Neutrons + Ozone + H-Bomb + Chocolate Milk (Hidden) + Fruit Milk (Hidden) + Revamped Meat rotting completely ~ Fixed: Scroll wheel too sensitive [Minor] + Baking Soda eliminates Stench + Thermite can be made with alloys + Bleach dirties Water + Bleach kills Cells and Cancers + Bleach cleans Blood + Dyes and Ink can be easily evaporated + Soap cleans Soda, Dyes, and Ink + Calcium reacts with Oxygen + Ball (Hidden) melts into Plastic + Light changes color when hitting Steam, Smog, Ice, or Diamond + Torch extinguishes at absolute zero + Torch explodes into Sawdust + Potatoes provide some electricity to Wire + Radiation pops Corn + Fire can be suppressed with CO₂ + Sponges are now flammable + Fusion of Hydrogen, Nitrogen, Sulphur, and Neon ~ Adjusted Sap color to look less like Magma ~ Adjusted Yogurt behavior ~ Stench is no longer flammable ~ Plastic releases Stench on burn ~ Hid Hail + Alert for websites embedding the game illegally ~ Renamed Chocolate Syrup to Melted Chocolate ~ Fixed: Fireworks have no state of matter / Don't sink ~ Fixed: Frozen Frogs flickering / constantly refreezing + Technical: More automatic tempHigh/Low element generation for all states of matter + Technical: stateHighName/stateLowName [Version 1.4 - Feb. 19, 2022] + Improved the look of gases + "Unlock as Discovered" hiding mode ^ When enabled, hidden elements are shown in the toolbar when they are created + Sun + Stench + Fragrance + Incense + Stink Bug ^ First bug with complex behavior ^ Will be added to other animals eventually ^ Three phases: Flying, Landing, and Standing + Malware, the enemy of Gray Goo + Grape + Juice + Sap + Sodium + Basic View, no special effects (Press 3) + Smooth View, blends surrounding pixels (Press 4) + Flowers now come in different colors + Bleach neutralizes Acid ~ Substantial optimizations ~ Light and Laser are now octodirectional ~ Buffed Antimatter Bomb ~ Nerfed Gray Goo ~ Sugar products no longer turn into Molasses ~ Neon no longer stays red after losing charge ~ Electric glow no longer shows in Thermal View ~ Fixed: Pick tool doesn't select the element's category ~ Fixed: Special fire colors not always being used + Technical: color1 and color2 reaction attributes [Version 1.3 - Feb. 11, 2022] + World Generation Setting [Beta] + Staining + Some liquids will stain solids, some will clean + Smoke now stains solids (soot) + Staining can be disabled in settings + Paint tool + Hold Shift to color solid + Unpaint tool + Color Sand + Stained Glass + Smog + Hail + Hail Cloud + Seltzer (Carbonated Water, Hidden) + Soda + Bleach + Chlorine + Liquid Chlorine (Hidden) + Thermite + Cement + Dye (Color mixing not added) + Ink + Color Smoke + Sponge + "Art" element, a wall that can be colored + Uncharge tool + Smash tool + Cook tool + Sugar will help Cells and Cancer grow + Alcohol and Poison will kill Cells and Cancer + Soap now removes Oil + Gray Goo can now be electrocuted + Rats now eat cheese + Oxygen and Water makes Foam + Torches can be extinguished with more types of Water + Acid Gas now turns to Acid when cold ~ Tweaked Acid Gas color ~ Grenades now explode into metal fragments ~ Fixed: Pressure Plates... + Technical: Custom tools, see example_mod.js + Technical: "stain" element attribute, decimal value -1 to 1, negative values remove stains + Technical: "customColor" element attribute, true/false, allows for picking of a color before placing + Technical: "desc" element attribute, string, allows for custom descriptions in Element Info ("extraInfo" an alias) + Technical: null allowed in stateHigh and stateLow, deletes pixel + Technical: Reaction attributes "tempMin"(number) "tempMax"(number) "charged"(true/false) "charge1"(number) "charge2"(number) + Technical: changePixel(pixel,newElement) function [Version 1.2 - Feb. 4, 2022] + Human + Firework + Dynamite + Primordial Soup + Seeds - a mixture of various seeds + Paper + Cellulose + Pressure Plate + Border + Poison + Antidote + Dirty Bomb + Dead Plant (Hidden) + Frozen Plant (Hidden) + Ember (Hidden, burned into by wood) + Fw_Ember (Hidden) + View Switcher (Press 1-9) + Thermal View (2) + Settings Menu + Metric, Imperial, and SI units + Unhide All Element + Background Color + C or F2 - Download Screenshot + F1 - Hide/Show GUI and HUD + Left Arrow & Right Arrow change categories + New smooth animation for Rainbow element + Acid Clouds can slowly burn + Acid Gas and Acid Clouds can be neutralized like Acid + Nitroglycerin now explodes when sparked + Bamboo now breaks into Sawdust + Most explosives can now melt + Sand and Dirt can now absorb Blood and Oil + Alcohol can fight against Virus and Plague + 404 Page ~ Explosives are no longer included in Random ~ Unhid pollen ~ Hid Chocolate Syrup ~ Moved Meat to Food category ~ Meat rots a lot slower ~ Animals die from plague slower ~ Less collection of applicable gases below clouds ~ Page title takes up less space ~ Viruses and Gray Goo now ignore Fire and Smoke ~ Viruses no longer consume Soap, Plague, or Cancer ~ Gray Goo now moves sideways while on surface ~ Cloners no longer clone other Cloner types ~ Molten Plastic now flows faster ~ Tweaked Wet Sand color ~ Recolored Slag ~ Made Oil more visible ~ GUI takes up less vertical space - Removed Hide button + Accessibility: Tab can be used to navigate GUI ~ Fixed: Light doesn't bounce properly ~ Fixed: Magma is absorbed by Molten Slag ~ Fixed: Acid deletes Acid Clouds ~ Fixed: Random not working with Replace mode ~ Fixed: Holding Ctrl/Cmd while using a control gets overriden ~ Fixed: LEDs don't lose charge ~ Fixed: Info links show element IDs even if they have names + Technical: Element "ignore" property now works on CH (Change) and CF (Clone First Touched) + Technical: Elements can now have a behavior and tick function at the same time [Version 1.1.2 - Jan. 26, 2022] + Technical: New functions to use in coded elements doBurning(pixel); // Using this function will allow burning simulation doHeat(pixel); // Using this function will allow heat simulation doElectricity(pixel); // Using this function will allow electricity simulation + Technical: New hidden example elements: tick_sand, tick_wood, tick_wall, tick_props + Technical: New "properties" element attribute. See the tick_props element [Version 1.1.1 - Jan. 25, 2022] + Technical: "tick" element attribute, takes a function tick: function(pixel) { tryMove(pixel, pixel.x, pixel.y+1) // try to move down each tick } runs every tick on each pixel [Version 1.1 - Blast Off - Jan. 22, 2022] + Explosions + Weapons Category + Bomb + TNT + C-4 + Grenade + Gunpowder + Nuke + Greek Fire + Nitroglycerin + Sticky Bomb + Cold Bomb + Hot Bomb + Electro Bomb + Water Bomb + Antimatter Bomb + Flashbang + Flash (Hidden) + Landmine + Cluster Bomb + Explosion (Element, explodes immediately) + Armageddon (Hidden, lag warning) + Tesla Coil + Light Bulb + Shocker + Tungsten + Helium + Liquid Helium (Hidden) + Nitrogen Ice (Hidden) + Sawdust + Brick Rubble (Hidden) + Slag + Loopy + Neutral Acid, from neutralizing Acid with Ash, Limestone, Borax, or Ammonia + Cancer can now take over Frogs, Fish, and Rats + Dioxin can now cause Cancer, kill things, and damage Antibodies + Chocolate Syrup can now evaporate + Wet Sand and Mud seep into each other's dry counterparts + Salt now kills Worms + Mushrooms now compost Ash + Udders can now cook ~ Fireballs now explode on impact ~ Magma now cools into mostly Basalt ~ Molten Plastic is no longer on fire ~ Unhid Dioxin ~ Moved Straw and Ruins to Solids category ~ Moved Tinder to Powders category ~ Moved Smoke Grenade and Fireball to Weapons category ~ Fixed: Direction not reset when changing pixels' elements ~ Fixed: Mod Manager unable to scroll ~ Fixed: Acid and Acid Gas dissolve each other ~ Fixed: Potassium and Epsom Salt didn't kill Slugs and Snails [Version 1.0.1 - Jan. 20, 2022] ~ Slowed down Udder + Technical: runAfterLoad() function, pass a function to run after all mods load. See example_mod.js [Version 1.0 - Full Steam Ahead! - Jan. 19, 2022] + Radiation + Uranium + Rad Steam + Rad Cloud + Fallout + Reorganized elements + Powders category + Food category + Fullscreen Mode (Press F) + Hold down Shift when using Mix to include Fire + Salt melts Ice and Snow + Dirty Water can be filtered by Charcoal and Gravel + Worms can move through Mycelium, Wet Sand, and Clay Soil + Worms break down some organic matter + Glass now resists Acid ~ Metal Scrap melts into various metals ~ Recolored Aluminum ~ Recolored Grass to have less contrast ~ Recolored Mycelium ~ Mycelium is no longer hidden ~ Lichen now grows ~ Cells and Cancer now have gravity ~ Cancer now grows on its own ~ Vaccines and Antibodies kill Cancer slowly ~ Straw no longer falls ~ Random no longer makes Snake ~ Water Spout renamed to just Spout ~ Hid Lattice ~ Took all vanilla elements out of the Other category ~ Moved Ash and Charcoal into the Powders category + Technical: Reactions can now use arrays for random choices ~ Fixed: Mod Manager removes only the top mod ~ Fixed: Saplings, Mushrooms, Flowers, Bamboo, Wheat, Corn grow in mid-air ~ Fixed: Acid, Acid Gas, and Antimatter delete themselves without touching anything ~ Fixed: Pistils fall and create a lot of petals ~ Fixed: Cloner doesn't inherit the temperature of it's source / don't clone fire properly ~ Fixed: Ammonia fertilizes plants too fast ~ Fixed: Info menu search bar doesn't stick to the bottom ~ Fixed: Some bright background buttons like salt have white text ~ Fixed: Elements can't heat or cool themselves with HT or CO ~ Fixed: TPS resets when you don't enter anything - Removed plus button in the Mod Manager - Removed Structure category [Version 0.9.1 - Jan. 17, 2022] ~ Mods can now work together (e.g. having reactions with elements from other mods, stateHighs, etc.) [Version 0.9 - Mod Manager Update - Jan. 16, 2022] + Mod Manager Menu + Clay Soil + Salt Water, Sugar Water, and Dirty Water evaporate into their components + Blood, Ketchup, Molasses, Slime, Vinegar, and Alcohol evaporate into their components + Reactions between cloud types + Acid Gas can form Acid Clouds + Fire Clouds turn to Pyrocumulus when cooled + Torches can be extinguished with water + Some Fireballs will burn into steam ~ Improved color of Permafrost, Dirt, Grass, Gravel, Basalt, Lamp Oil, Honey, Molasses, Chocolate Syrup, Bamboo, Corn, Corn Seed, Root, Potato Seed, Iron, Rust, Glass, Copper, Zinc, Tin, Silver, and Straw ~ Anaesthesia now a gas + Technical: stateHigh and stateLow can be an array, a random option is chosen ~ Fixed: Fireball rocks continue to burn after being extinguished [Version 0.8.3 - Jan. 14, 2022] + Laser + Snake (Not the animal) + Ball (Hidden experiment) + Cyanide + Ammonia, a fertilizer + Vaccine + Antibody + Infection + Cell + Cancer + Rain Clouds form from steam high up + Pyrocumulus Clouds + Fire Clouds + Fuse + RGB LEDs + Mud and Wet Sand seaps into the ground + Algae and Plants can clean water + Cloners are now invincible + Animals eat more varieties of things + Fireballs now extinguish in water ~ Fireballs now flicker and are colored differently ~ Light is now directional and doesn't delete immediately ~ Frogs, Flies, Fireflies, Bees, Fish, Termites, Rats, Slugs, Snails, and Bubbles now move more realistically ~ Rats now create less Plague ~ Fireflies now realistically color ~ Moved Clouds to Gases category ~ Moved Gray Goo to Special category ~ Mushrooms stalks now have gravity ~ Dirty water looks dirtier ~ Lattice is given a different color than Filler + Technical: Reaction property "oneway" + Technical: Support Any (SA) behavior ~ Technical: All animals now use reactions to eat ~ Fixed: Rocks don't sink in liquids ~ Fixed: Supportive elements like concrete don't sink in liquids ~ Fixed: Large decimal values for molten elements ~ Fixed: Fish can't swim through dirty water ~ Fixed: Pixels that should be burning created by other pixels aren't burn ~ Fixed: Acid Cloud density not working ~ Fixed: Fire causes Clouds to lower ~ Fixed: Algae tends to move rightwards [Version 0.8.2 - Jan. 9, 2022] + Cold Fire + Sulfur + Copper Sulfate + Diamonds + Glitter + Electric element + Rain Clouds sometimes spark + Holding [Shift] while shocking increases the shock + Antimolten, Antifire, Antigas + Dirty Water + Walls are now invincible + Water weathers down rock over time + Water oxidizes iron and copper + Vinegar deoxidizes rust and copper + Blood can now boil + Many new combustion and melting temperatures + Install button to add to homescreen ~ Improved Random tool ~ Reordered liquids tab ~ Pixels are now smaller on small screens to allow for more space ~ Unhid Vine ~ Recolored Meat ~ Optimizations ~ Tweaked shock tool + Technical: "hardness" element attribute, chance of resisting damage (0-1) + Technical: Reactions can now have a chance of occuring (0-1) ~ Technical: Quotes removed from element keys, not necessary for mods ~ Technical: All element attributes are now optional ~ Technical: Updated element property list comment ~ Fixed: Controls link goes to changelog ~ Fixed: Elements like Potassium Salt don't continue burning after melting [Version 0.8.1 - Jan. 6, 2022] + Progressive web app support + Confirms when you are about to leave the page + Favicons and social cards [Version 0.8 - Electricity - Jan. 3, 2022] + Mobile Support (Potentially buggy) + Electricity + Shock tool + Wire (100% conductivity) + Metal Scrap + E-cloner (Clones when powered) + Neon gas + "Random" element + Each conductive element has its own conductivity + Lower conductivity = higher resistance, which heats up faster when charged ~ Plasma now shocks things ~ Electrified plasma now creates more plasma ~ Speed optimizations allowing for more pixels on screen + Smoke Grenades can now melt + Technical: "conduct" attribute, chance of conducting electricity per tick, 0-1 + Technical: "behaviorOn" attribute, behavior to override when powered + Technical: "colorOn" attribute, color to change to when powered + Technical: "SH" behavior rule, shocks / adds charge ~ Fixed: Invalid info links [Version 0.7.3 - Dec. 30, 2021] ~ Salt and sugar are more dense; can sink in water ~ Fixed: Fish and Algae can't move through sugar water [Version 0.7.2 - Cloning - Dec. 29, 2021] + Cloner + Slow Cloner, Clone Powder, Floating Cloner + Soap, cleans various things ~ Plasma revamped ~ Rain/Snow/Acid Clouds revamped + Basalt + Calcium, Limestone, Quicklime, Slaked Lime + Lattice + Mud can freeze + Slugs and Snails ~ Frogs can now move underwater ~ Light has a temperature of 50°C ~ Swapped Special and Machines category spots [Version 0.7.1.2 - Dec. 28, 2021] [Version 0.7.1 - Dec. 28, 2021] + Sugar Water + Pollen = Honey ~ Lowered Rat Plague spawn rates ~ Fixed: Water dissolves salt and sugar way too much ~ Fixed: Plants don't grow anymore ~ Fixed: Fleas don't eat blood underneath them ~ Fixed: Info page says seconds instead of ticks ~ Fixed: Info shows duplicate elements ~ Fixed: "1 ticks" [Version 0.7 - Density & Reactions - Dec. 28, 2021] + New category-based element selection menu + Pixels are now slightly smaller allowing for more space + Scroll wheel now controls cursor size + Absolute zero temperature (-273.15°C) + Molten elements are now colored differently + Mix tool + **Density** + If density is higher, powders will sink in liquids, liquids in liquids, powders in gases, etc. + Each powder, liquid, and gas has its own density value + **Reactions between elements** + Element info lookup GUI + Right click an element button to open its info + Press the / or I key to open the info screen + Click underlined elements to open their info + Info button + Lookup tool + Mud & Mudstone + Wet Sand & Packed Sand + Zinc, Tin, Nickel, Silver, Gold, Aluminum + Alloys made by mixing molten metals + Brass, Bronze, Sterling, Steel, Rose Gold + Gold Coins + Milk, Yogurt, Udder + Vinegar + Baking Soda + Corn, Corn Seed, Popcorn + Plant Root + Potato, Potato Seed + Yeast, Bread, Toast + Flour, Dough + Salt, Salt Water + Sugar, Caramel, Candy, Sugar Water + Plants convert carbon dioxide to oxygen + Rust + Hydrogen + Nitrogen + Alcohol + Lichen + Ruins can now melt + Permafrost now melts into mud ~ Arrow buttons have been changed to + and - + New icons for holding Alt/Option and Right Shift ~ Fixed: Ghost pixels ~ Fixed: Fire turns to smoke too much ~ Fixed: Plasma goes out of control ~ Fixed: Console error when leaving element select popup blank + Technical: "name" is no longer a required element attribute + Technical: New element attributes used for moving elements for density simulation + "state" (solid, liquid, or gas) + "density" (density of the element in kg/m³) + Automatic molten elements are given 0.9x density [Version 0.6 - Thermal Conductivity - Dec. 23, 2021] + Thermal Conductivity / Heat Transfer + Insulation + Walls insulate + Bees now drop pollen which turns into flower seeds [Version 0.5.2 - Dec. 22, 2021] + Antimatter + Acid Cloud + Acid Gas + Bees + Rats + Rotten Meat + Plague, spawns from Rats and Rotten Meat, kills some animals + Plastic, Dioxin, Beads + Epsom Salt + Potassium Salt + Mycelium, obtained from hyphae converting dirt ~ Hyphae spreads more naturally + Mushrooms can spread and multiply via hyphae + All molten elements now spawn fire like magma ~ Fixed: NaN fire temperatures [Version 0.5.1 - Dec. 22, 2021] + Erase tool + Pick tool (Middle click works too) + Press E to select an element by name + Press > to forward by one frame + Changelog and controls link ~ Shift + Heat/Cool is twice as fast as before ~ Fixed: Placing continues after hovering outside of game ~ Fixed: Cursor doesn't follow mouse after hovering outside of game ~ Fixed: Element select button doesn't deselect previous element ~ Fixed: Arrow buttons can set the cursor size to negatives ~ Fixed: Virus spreads fire infinitely ~ Fixed: Shift icon [⬆ ] doesn't show when hovering outside of game ~ Fixed: Console error sometimes when page loads [Version 0.5 - Dec. 21, 2021] + New name: Sandboxels (Sandbox + Pixels) + Mushrooms + Mushroom Spore grows a mushroom + Mushroom Stalk makes up the stem + Mushroom gill creates the cap + Mushroom Cap + Hyphae grows underneath the mushroom in dirt + Permafrost + Chocolate & Chocolate Syrup + Cheese + Fireflies + Fireballs + Frozen Meat + Frozen Frogs ~ Heat & Cool tools look more natural ~ Gravel can now melt [Public Release - Dec. 15, 2021]